As my brain is wont
to do, it immediately began to imagine the Multinomah visitor center as
something other than a roadside tourist trap. What if the visitor center was
actually a roadside stop along some trade route? It makes sense that travel
back in the day would be governed by a couple of related factors. 1.) The
distance someone could travel in a day 2.) The presence / location of survival
resources and 3.) The presence of navigation landmarks. Multnomah falls
reimagined could easily fit one or all of these requirements for a regular rest
stop along an overland trade route.
I imagine the
fictional house at Fallside arose as traffic expanded a common camp site into
something more permanent. The house served as a place to rest, share news and
conduct a little business. Perhaps local woodsmen sold game to resupply
merchant caravans with meat or foraged goods. Woodcutters might do the same
with firewood. Perhaps the builders of the house set up a cave in the cliff
near the falls for aging local brews. If the house was located at one end of a particularly difficult stretch of road, such as a mountain pass, it could also act as a place to pick up expert guides or hired muscle.
I actually have a
couple other map ideas for Fallside, including an exterior map of the
surroundings and one for the cellars beneath the house. Those, however, will
have to wait for another Monday.
Sooooo awesome! I love Multnomah Falls. Are you thinking of keeping the stone bridge? Or you could say that huge boulder that fell took out the stone bridge shortly after its completion and now travelers have to cross a rickety, slippery wood/rope bridge to get to the inn. That's a terrifying thought because the bridge would require constant upkeep so the ropes didn't rot.
ReplyDeleteI also think a massive waterwheel turning a creaky crankshaft should be worked into the brewing process. You could call it Miller's/Brewer Falls. The inn retains the name Fallside.
I love that your mind wanders about stuff like this too. Sorry for crowding the bandwagon ;)