Showing posts with label character portrait. Show all posts
Showing posts with label character portrait. Show all posts

Saturday, April 9, 2011

H is for Hero Machine!

I know I just posted about the Hero Machine last month, but I honestly think this tool warrants a second post.



In a nutshell (known as the internet) the Hero Machine is a virtual paper-doll interface that allows the user to create custom portraits of superheroes, humanoid monsters, zombies and other fantastic figures. The tool is ideal for creating portraits for characters in a D&D game, and my players have used it to excellent effect for just that.

I first discovered the Hero Machine when it was in version 2.5. While this remains the official release, the alpha test of the new version 3.0 has already far surpassed the capabilities of its predecessor.

Rayne (Hero Machine 2.5)
Rayne (Hero Machine 3)
 The Hero Machine Facebook page summarizes its purpose thusly:

"A UGO.com website, HeroMachine was built to let people bring their imaginations to life, even if they can't draw a straight line."

Hero Machine is ideal for folks who might feel unsure of their artistic skills but who have a character idea just screaming to be realized. It's also perfect for an over-taxed GM like myself who wants to create a whole slew of character portraits with a consistent look and feel.

With that said, I would now like to present to you a sample of character portraits created by my players and me using the Hero Machine.


Thursday, March 24, 2011

I Spoke too Soon

oooh! shiny!
Looks like I may have jumped the gun on last week's post about the Hero Machine character portrait maker. They went live with a schmancy new UI yesterday that looks really slick! I encourage those of you who can to check it out. Alas... I must work.