The 1982 animated Secret of NIMH falls neatly within the Netflixian sub-genre, "Terrifying 80s movies marketed to children" along with such classics as the Last Unicorn, and the Neverending Story. In case you haven't seen the movie, or have buried the horror deep in your subconscience, the climactic scene in the Secret of NIMH is focused around Mrs. Brisby (changed from Frisby as in the book) and the rats of NIMH attempting to move her house (with her children in it) to the lee of a big stone so that it won't be destroyed by the farmer's plow in the morning. The scene takes place in the middle of a rainstorm and involves anthropomorphic baby field mice, nearly drowning in mud while entombed in their sinking cinder-block home. It's the family movie of the year!
Nope. I'm still struggling with the transition. I feel uprooted, like one of the mouse kids dangling in a swaying cinder block high above a mud pit. Everywhere I look, I see something that needs to be done. art to hang, furniture to buy, racks to install. All this chaos has me creatively blocked for a number of reasons. Up until last weekend, our new craft room was the dumping zone for most of our boxes. While I have now cleared it out and set it up as best I can, we are still waiting on some furniture that is in storage, and on some other furniture we have yet to buy. Even when I've felt the urge to create despite my makeshift setup, I've been quickly subdued by creeping guilt for thinking about trying to draw or paint, or craft while there's still unpacking left to do. My game books are also all still in boxes while we wait to get the last of our furniture out of storage.
I want to be settled. I want to relax, safe in the lee of the stone. From outside my head, I can tell we are moving in that direction and that we'll be there soon. Unfortunately, inside my head, I'm stuck in the mud.
This post is part of the Insecure Writer's Support Group.
"...creeping guilt for thinking about trying to draw..." Yep, I have that. I'm behind on RL projects and even posting to a blog, let alone thinking about drawing brings me down. Though when I do [draw] I feel better and more energized to work on RL stuff, though what I draw is usually crap when I feel that way. Creativity is a strange mistress. Hmm...
ReplyDeleteCREEPING GUILT
FREQUENCY: Common
NO. APPEARING: Varies (in small waves)
ARMOR CLASS: N/A
HIT DICE: As player
% IN LAIR: 100% (Player)
TREASURE TYPE: None
NO. OF ATTACKS: Constantly
I'll stop there. Holidays, new move, winter. Yep!
Moves are always hard Geoff since it's kind of comforting to have stuff in boxes. Hope you're unpacked soon!
ReplyDelete